![]() ![]() I like idea of Fighet/Rogue with a bit of Blackguard and Frenzied Berserker. Good builds for rogues are very often for evil characters. So paladin or rogue/warrior sounds better. Sounds cool, finesse or strength type? Between these two is swashbuckler - I was curious about it, but I also bear in mind that we encounter many undeads. You won't have many build points for charisma, but skill ranks are more important than raw charisma anyways. Strength-based melee combat works best with this approach. I recommend between a 3:1 and 4:1 ratio favoring the Rogue class. Fighters are great in combat but not at anything else, while Rogues are weak in combat but get a boat-load of skills and other useful class features. One build that I quite like is the Fighter/Rogue multiclass. You could supplement this somewhat by using the human instead for bonus skill points, and you should be able to get 4 skills maxed in this fashion which is passable. Darvin: That is the catch Paladins and Sorcerers get almost nothing skill-wise.
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